With over 20 years of experience as a professional artist, including extensive time as a concept artist, I have cultivated a deep passion for bringing science fiction and fantasy worlds to life. My expertise spans a wide range of disciplines, from creature and character design to environment and hard surface design.
Concept art support for the Power Rangers Battle for the Grid fighting game.
- Provided concept art for Livelock Video Game.
- Provided concepts for various unannounced projects.
- Worked closely with the Creative Director
Project: Chris Roberts Star Citizen
- Worked closely with the Art Director
- provided prop designs, modular environment exploration, mechanical design concepts.
During my brief time as a Senior Concept Artist at Ubisoft, I had the opportunity to work on exciting projects and collaborate with incredibly talented teams. It was a valuable learning experience where I refined my skills as a concept artist while gaining insights into the creative process at a leading game studio. Despite the short duration, it was an inspiring and growth-driven experience that deepened my understanding of crafting immersive worlds.
- Worked closely with the Creative Director to help visualize game mechanics, characters, props for an
unannounced Patrice Desilet title (project canceled).
- Collaborated with Art Director to define the world of an unannounced mobile game.
- Gave concept support on other external THQ I.P’s
* DMO(canceled Warhammer project)
* Homefront DLC
- Worked closely with the Art director to explore/execute concept art needs of clients.
- Task consisted of creating concept art of creatures, characters, props, vehicles, weapons , UI, motion graphics and simulated flash mock-ups to help visualize ideas.
- Working at an outsourcing studio exposed me to a broad spectrum of projects, enhancing my adaptability and problem-solving skills
Client List while working for Massive Black: (Partial list)
2K Games, Disney, EA, Sony, Sony Research and Development, Bethesda, Capcom, Hasbro, Volition Inc, Vicious Cycle, Codemasters, Suckerpunch, Deepsilver, Toys for Bob, Mtv, Secret Level, Planet Moon, Guerilla Studio, Ncsoft, Flagship Studio, Ritual Entertainment, Splashdamage, Foomojo, Blackhole, Nintendo.